Riftbound card rarities & variants
Riftbound's rarity system looks simple on the back of a booster pack — Common, Uncommon, Rare, Epic — but the cards collectors actually chase hide in extra treatments and a numbering system the packaging never explains. We catalogued all 997 cards across 4 sets to map exactly how Riftbound tiers, numbers and foils its cards — and how to tell a $1 bulk Common from a four-figure Signature at a glance.
The Riftbound rarity ladder
Riftbound uses six collectible rarity tiers, plus non-collectible tokens. Here is every card we have catalogued, by tier (as of 2026-06-14):
| Rarity | Cards | What it is |
|---|---|---|
| Common | 231 | Base pool — units, gear and basic runes. The bulk of every pack. |
| Uncommon | 215 | Stronger staples; most have a foil variant. |
| Rare | 212 | Key spells, gear and champions. Foil by default in booster packs. |
| Epic | 124 | Top non-chase power cards. Foil-only in boosters. |
| Showcase | 193 | The umbrella tier for premium treatments — alternate art, Overnumbered and Signature cards. From $1 alt runes to four-figure chases. |
| Promo | 12 | Event and box-topper printings, often a variant of an existing card. |
| Token | 10 | Game pieces generated during play — not collectible, no market value. |
Note there is no "Legendary" tier — a common assumption carried over from other TCGs. The apex chase cards are Signatures, which live inside the Showcase rarity but are numbered differently (see below). You can browse and filter every card by rarity on the full card lists.
Inside a booster pack
A Riftbound booster contains 14 cards: 7 Commons, 3 Uncommons, 3 foil slots and 1 token or rune. Of the three foil slots, the first is a common/uncommon foil and the other two are rare-or-higher. Premium treatments replace cards in those back slots when they appear — and don't skip the rune slot: textured alt-art runes exist and count as premium pulls.
How to read a Riftbound card number
Every Riftbound card's collector number tells you which variant you're holding before you even check the rarity. The base format is number/setSize — but the suffixes and prefixes are where the value hides:
| You see | It means | Example |
|---|---|---|
| 001/298 | Standard card | Blazing Scorcher |
| 007a/298 | Alternate art — the a suffix | Fury Rune (Alternate Art) |
| 238/219 | Overnumbered — number above the set size, no asterisk | Baron Nashor (Ultimate) |
| 299*/298 | Signature — Overnumbered plus an asterisk and printed autograph | Kai'Sa – Daughter of the Void |
| R04 | Rune subset (separate R track) | Body Rune |
| T06 // T04 | Token; // marks a double-faced token | Reflection // Buff |
The numbers that signal money are the ones above the set size: we count 61 Overnumbered cards and 36 Signatures (plus 96 alternate-art printings) across the catalogue. An asterisk is the tell that turns an Overnumbered card into the rarer, autographed Signature.
Foil vs non-foil: the rule nobody states
Here is the single most useful identification rule, and it isn't printed anywhere on the packaging. Whether a Riftbound card can even exist as non-foil depends entirely on its rarity:
- Common & Uncommon — printed in non-foil, with a foil variant of most cards. A foil Common is a genuine variant worth more than its non-foil twin.
- Rare, Epic, Showcase & Promo — in booster packs these are foil-only. Of the 525 booster cards at these tiers, 524 exist only as foils — so if someone lists a "non-foil Rare" from a booster, it's mislabeled.
- The one exception — the Proving Grounds starter deck is precon and printed entirely non-foil, so its Rares and Epics are the only non-foil high-rarity cards in the game. That's why a Rare from a starter deck looks "wrong" next to a booster Rare.
So if you're holding a non-foil card from a pack, it's a Common or Uncommon — full stop. Every booster Rare-and-above in your binder is foil by definition.
Premium treatments within Showcase, decoded
"Showcase" is one catalog rarity, but it bundles three very different treatments — and the price gap between them is enormous. Identification, top values (as of 2026-06-14, refreshed daily) and how often each appears in cited openings:
| Treatment | How to identify | Observed frequency |
|---|---|---|
| Alt-art (textured) | 'a' suffix on the number + textured surface | ~2–4 per box (creator-stated; matches our cited openings) |
| Textured rune | Textured finish on a rune card | ~1 per box (three-for-three in our cited Origins openings) |
| Overnumbered | Number above set size (e.g. 238/219), no asterisk, gold etching | ~1 per 4 boxes observed |
| Signature | Overnumbered + asterisk + printed artist autograph (hot stamp) | Rarer than Overnumbered — 0 in our cited packs; the stamp is easy to miss |
Frequencies come from the cited community box openings on our per-set pull-rate pages — sample sizes stated there. Riot does not publish official odds.
Top Signatures by market price
| Ahri - Inquisitive (Signature) SFD · 227★/221 | $2664.05 |
| Kai'Sa - Daughter of the Void (Signature) OGN · 299★/298 | $2468.01 |
| Ahri - Nine-Tailed Fox (Signature) OGN · 303★/298 | $2184.64 |
| Irelia - Fervent (Signature) SFD · 225★/221 | $1355.99 |
Miss Fortune - Bounty Hunter (Signature) OGN · 309★/298 | $1070.46 |
Top Overnumbered by market price
| Baron Nashor (Ultimate) UNL · 238/219 | $1290.93 |
| Ahri - Inquisitive (Overnumbered) SFD · 227/221 | $303.31 |
| Diana - Scorn of the Moon (Overnumbered) UNL · 234/219 | $187.15 |
| Ahri - Nine-Tailed Fox (Overnumbered) OGN · 303/298 | $167.84 |
The asterisk is the whole game.The same champion often appears as both — Spiritforged's Ahri – Inquisitive is an Overnumbered 227/221 at around $300, and a Signature 227★/221 at over $2,600. Same art, same number — the asterisk and the printed autograph are the only difference, and roughly a 9× one. See the full Signature cards list for every autographed chase across all sets.
For the full value ranking of any set — and what a box actually costs per pack against these chase cards — see our best cards to pull pages, or watch the daily price movers.
Rarity counts by set
| Set | Common | Uncommon | Rare | Epic | Showcase | Promo |
|---|---|---|---|---|---|---|
| Unleashed | 68 | 61 | 60 | 36 | 67 | 6 |
| Spiritforged | 69 | 63 | 60 | 38 | 72 | 6 |
| Origins | 89 | 84 | 84 | 42 | 54 | — |
| Origins: Proving Grounds | 5 | 7 | 8 | 8 | — | — |
Counts sync daily from the TCGplayer catalog. Rarity tells you what a card is; pull rates tell you how often you'll see it — see Origins, Spiritforged and Unleashed pull rates.
"Is my card valuable?" — a 30-second check
- Non-foil?Common or Uncommon (or a starter-deck card). Bulk, unless it's a foil variant.
- Foil with a plain number (123/298)? A Rare or Epic. Mid-value.
- An "a" suffix? Alternate-art Showcase — look it up, values vary widely.
- A number above the set size? Overnumbered (secret rare). If it also has an asterisk and an autograph, it's a Signature — the chase. Check the price immediately.
FAQ
- Is there a Legendary rarity in Riftbound?
- No. Despite the assumption carried over from other TCGs, Riftbound has no "Legendary" tier. Across the 997 cards we've catalogued the rarities are Common, Uncommon, Rare, Epic, Showcase and Promo. The apex chase cards are Signatures, which sit inside the Showcase rarity but use a distinct collector number.
- What is the difference between Overnumbered and Signature cards?
- Both carry a collector number higher than the set's size and both are Showcase-rarity foils. An Overnumbered card (e.g. 238/219) is a premium alt-art "secret rare." A Signature adds an asterisk (e.g. 299*/298) and a printed artist autograph, and is rarer and pricier — Signatures top every set's value list.
- What does the 'a' suffix on a card number mean?
- The "a" suffix (for example 007a/298) marks an alternate-art Showcase printing of a card already in the set — new artwork, full-art or textured frame. We count 96 alternate-art printings across the catalogue.
- Are all Riftbound Rares foil?
- In booster packs, yes — 524 of 525 Rare-and-above cards in the booster sets exist only as foils. The only non-foil Rares and Epics come from the Proving Grounds starter deck, which is printed entirely non-foil like most precon products.
- How many Epics are in a booster box?
- Six Epics per 24-pack box is the consistent observation — four independently tallied box openings in our citation set each produced exactly six. See the per-set pull-rate pages for sample sizes.
- Why are some Riftbound cards so expensive?
- Riftbound's secondary-market prices are driven by the foil-only chase treatments inside the Showcase rarity — the Overnumbered secret rares and, above them, the autographed Signature cards, which top $2664.05 for the priciest single. Launch supply shortages have amplified prices across the board. The everyday playable cards (Commons, Uncommons, most Rares) remain inexpensive as singles.
- Are the Riftbound starter decks worth it?
- The Proving Grounds starter deck is a precon product printed entirely non-foil — a fixed, ready-to-play set of cards with no booster-style chase pulls. It's the cheapest way to learn the game and own playable Rares and Epics, but it isn't where the collectible value lives; the foil-only Showcase treatments only come from boosters.
Rarity tiers, card numbers and foil availability are catalogued from the TCGplayer dataset across every released Riftbound set and refreshed daily; counts and prices reflect the snapshot of 2026-06-14. TCGOdds is an independent fan resource, not affiliated with Riot Games — see our methodology.